-
KEY FEATURES
- 800-Mtexel fill rate.
- DVD-and HDTV-ready motion compensation for MPEG-2 decoding up to 1920x1080i ATSC format.
- Inverte discrete cosine transform.
- Supports Microsoft DirectX 8.0, 7.0, 6.0 and 5.0 (IDCT).
- Digital dual display architecture.
- Integrated dual 135 MHz LVDS Transmitter up to 2058x1536.
- NVIDIA shading rasterizer.
- 4 texel per clock.
- Integrated second-generation Transform and Lighting engines.
- 256-bit 3D and 2D graphic accelerator.
- Fully compliant support for OpenGL 1.2 for all Windows operating system and Linux.
- 32-bit color with 32-bit z/stencil.
- Cube environment mapping.
- DirectX and S3TC texture compression.
- 25 Mtriangles/sec setup with Z-cull and Z-clear.
- 2.8 GB/second memory bandwidth.
- Supports 128-bit DDR, 64-bit DDR and 32-bit DDR SDRAM.
- Supports up to 4 display interfaces: CRT, TV, LCD, Digital panel interface.
- Dual CRTC/Simultaneous Dual Display (same or different surfaces).
- Digital Flat Panel interface with scaling and filtering for flat panel up to 1600x1200.
- Support for VIP1.1 interface.
- 350 MHz Palette-DAC.
- AGP 4x with Fast Writes.
- TSMC 0.15 µm process.
- 31x31mm,604 PBGA package.
Zoiah за сетен път публикува ексклузивни материали от NVIDIA. Този път става дума за предварителните спецификации на наследника на мобилния чип GeForce2 Go. Предполагаемият GeForce3 Go ще поддържа 128 битова памет, ще бъде pin compatible с GeForce2 Go 300 и освен това ще съдържа поддръжка на втора генерация T&L (GeForce3 не трябваше ли да има трета?). Както и да е, останалите спецификации: